Three.js Essentials [PDF] [StormRG]
- Type:
- Other > E-books
- Files:
- 2
- Size:
- 6 MB
- Texted language(s):
- English
- Tag(s):
- Graphic Design Home Computing Internet Web Browsers Programming Web Development Web Design Web Graphics
- Uploaded:
- Sep 13, 2014
- By:
- steelballz
Description Three.js Essentials Author:Dirksen, Jos Publisher and Published Date:Packt Publishing (July 7 2014) ISBN-10:1783980869 ISBN-13:9781783980864 Format: Retail PDF Reader Required: Adobe Acrobat Don't hesitate to PM me if you have any questions or problem with the download, as comments on the torrent are easy to miss. Please allow a couple seconds for the seedboxes to kick in, then it should move pretty quick. Hope it helps in your studies. Go for it! :D It should also be noted that any reference to any dvd, cd, or any other dlc or extra content in this, or any other torrent I upload, is not available in the torrent unless I state otherwise. If you want the extras, buy the product This PDF is encrypted! This encryption will NOT interfere with opening, printing, or copying the PDF. It will only prevent editing of the PDF. I have my reasons for it. If you have questions pm me through my acct on KAT If you do have difficulties opening this file while running a Linux OS, try opening in windows or mac using Adobe Acrobat. If you still can't open, pm me and I'll investigate. image Cover from actual book file Product Description In Detail Create beautiful visualizations and 3D scenes using Three.js with this practical, example-rich book. Learn all the core concepts of Three.js, and whether you are targeting mobile devices or desktop browsers, you will gain the necessary skills to build a 3D application and improve web performance. From setting up a development environment and creating your first Three.js scene, you will quickly dive into more complex scene-making. Discover a variety of possible scenes from how to make a rotating planet with data overlay to mini games. Through these examples, you will be shown an array of skills from using materials, controls, and lighting to creating particle systems and geometries from scratch. By the end of this book, you'll be able to effectively and confidently create 3D scenes using different lights and materials, create visualizations using particle systems, animate web pages, and incorporate Blender in your 3D workflow. Approach This book is an easy-to-follow guide that shows the essential parts of Three.js through a set of extensive examples. Through the explanation of these examples, you’ll learn everything you need to know about Three.js. Who this book is for If you already know JavaScript and want to quickly learn the essentials of Three.js, this book is for you. No prior knowledge of Three.js, WebGL, 3D modeling, or Math is required. image Scientia est potentia